Use fantasy grounds 212/17/2022 Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0.5% increased Area of Effect 0.5% chance to also create Consecrated Ground around you Consecrated Ground applies 0.25% increased Damage taken to Enemies 1% increased Effect of Consecrated Ground Base duration is 4 secondsĭeals (7-803) to (10-1205) Physical Damageĥ0% of Physical Damage Converted to Fire Damage A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit. Purifying Flame Purifying Flame Fire, Spell, AoE, Duration, PhysicalĮffectiveness of Added Damage: 180% A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. Maybe it's the simplicity of it.The tables below displays items related to consecrated ground. That took me longer to adjust to, but even that seems like a natural to me now. It may be the same with LL and the rest, but for me the ease of use fit's my expectations with S&W.Įven the single saving throw. They seem to fit into S&W with little fuss. I grab and pick and steal from just about all OSR and Original resources. (my God but I can run it nearly without the book) Just much less rules hopping than I remember. It plays so close to the AD&D of my youth and college years (S&W Complete especially) that it continually surprises me. I can house rule it and it doesn't break. It's easy for lapsed gamers to pick up and feel like they haven't lost a step. So, out of all that, why Swords & Wizardry ? Why, when I have been running a AD&D 1e / OSRIC campaign in Rappan Athuk am I using Swords & Wizardry and it's variant, Crypts & Things, for the second campaign? (Actually, now running a S&W Complete campaign, soon to be with multiple groups) I am so deep in the OSR when I come up for breath it's for the OSR's cousin, Tunnels & Trolls BOTH editions of LotFP's Weird Fantasy and some dead tree copies of the Greyhawk Grognards Adventures Dark & Deep I even have Dark Dungeons in print, the Delving Deeper boxed set, Astonishing Swordsmen & Sorcerers of Hyperborea. Actually, I have the whole available line in print. I have LL and the AEC (and somewhere OEC, but I can't find it at the moment). I have OSRIC in full size, trade paperback and the Player's Guide. Reply Deleteīelieve me when I say I have them all in dead tree format. Of course, for people who don't want to do that the FG devs continue to hint that they have been in talks with WoTC and are confident they'll be able to offer these things with an official license in the future. But, once it's all in it really is very slick and easy to use. I can then drag and drop monsters from the monster manual module straight into the combat tracker, have it roll random hit points and their initiative for me, and then drag those onto a map with the included token.Ĭreating your own modules with the parser does take some time and has a bit of a learning curve. right onto the character sheet and have it create the abilities for them. When my players and I use Fantasy Grounds they are able to drag and drop their class, spells, items, backgrounds, ect. So, I have both the entire PHB and the Monster Manual parsed because I have OCR'd PDFs made from my books. So, they provide a parsing program that allows you to create the modules yourself, which is perfectly legal, and the rules framework then knows how to interpret that information. They can't do that, legally speaking, because of the copyright on the Basic Rules PDF. What it doesn't do is provide you with the Basic Rules or the PHB/Monster Manual. It understands how to interpret 5e information and provides some basic functionality (e.g.
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